Fafnir 5B, dual heavy gauss + ECM + stealth armor. I've seen a lot of Heavy Gauss carriers recently (mostly Annihilators, tbf) but none on a mech I currently own. Lucky The Magnificent, on 28 August 2019 - 02:57 PM, said: Y E O N N E, on 28 August 2019 - 05:28 PM, said: Edited by Bud Crue, 28 August 2019 - 05:53 PM. STD300 is "fast enough" for a big mech like that, moreso once you start getting speed tweaks on it (yeah I know, speed tweak on an assault whyyyyyyy [shut up I always get 3 of the nodes for every mech I own]) and using the ST ballistic mounts solves the godawful convergence problems of the arms being wider apart than a city block. Heavy PPC is also a heavy hitting build. Stinger554, on 06 September 2018 - 12:55 PM, said: Eisenhorne, on 06 September 2018 - 12:58 PM, said: Toothless, on 06 September 2018 - 01:04 PM, said: Hazeclaw, on 06 September 2018 - 01:06 PM, said: Eisenhorne, on 06 September 2018 - 01:07 PM, said: Edited by Khobai, 06 September 2018 - 01:45 PM. Go to mwo r/mwo by . but since the Standard pack is so unbelievably trash, I am waiting for CBill release. Valve Corporation. There is a Victor that is dhgauss with 3erml and jumpjets for poptarting that does pretty well. I can't stand having long matches and having to go through several mechs. Thats probably the best clan gauss mech imo. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Cookie Notice It was a good brawler for me even before the ST buff, now it's quite nice. This gameplay tutorial for Mechwarrior Online shows you how to utilize your Mech to it's best extend. Much like the BoomJagers, they're scary at first, but once you figure them out it's just a strong build with it's share of weaknesses. I prefer my dualies on my Sleipnir, but the Anni is great too. Searching alternate universes via temporal wormhole generator. i love running my Fafnir 'PrpLPredator' but it's not a quick torso twister. If you do it on the arm slot, you can cram a huge engine in this thing. - Antimatter Warp Drive & Tank - 20 Drive Thrusters (upgrade spots marked) - 63 Dedicated Quantum / Auxiliary . All rights reserved. But jump jets are nice. All rights reserved. The. may be subject to change as this is a fairly new mod.G. Iirc it has ecm. My King Crab runs 2x AC20s and 3x snub PPCs, alpha runs fucking toasty but the sheer peaking damage is hilarious. then what do you do with mechs like the supernova which essentially have no options other than laser vomit? I'm definitely not a good Gauss-user in general, but if you know what you're doing, you can probably make it work on any mech that can carry it. Don't do Gauss on the Mad Dog unless you have the Bandit hero omnipods. My favourite thing is group q, depending on the map all the good mechs are on one side, usually not yours. The ammo-per-ton is . Nema Nabojiv, on 12 April 2018 - 04:27 AM, said: Seranov, on 12 April 2018 - 04:39 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:03 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 05:14 AM, said: Edited by Eisenhorne, 12 April 2018 - 07:28 AM. Guys, thanks a lot for sharing your ideas, all of them are great. Edited by JediPanther, 28 August 2019 - 12:52 PM. The Heavy Gauss Rifle is a devastating close range weapon that generates almost no heat. Jimbobbob, on 25 April 2018 - 01:01 PM, said: trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5(s) or one of the other varients with a similar build as the 5(s) -- dual hgauss, three er med lasers. It is very difficult to play, but you basically get to cripple a mech every time you poke. 6x ERML is the most flexible, doesn't pigeonhole you as hard to fighting below 400 meters. They're easier to leg Lights with than the HGR at least. Create an account to follow your favorite communities and start taking part in conversations. I think you can fit one in a Bushwackerit's just real slow. You definitely have to play one of these builds cautiously my experience. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. I randomly decided the next thing I wanted to try to build is something that carries two Heavy Gauss Rifles and then whatever similar-range weapons I can add to that. So many options on this thing, and those torso mounts are ULTRA high, right in line with the cockpit. Still doing ungodly amount of damage, but with more accuracy. dual hguass, 5MPL; don't take the 6th. Just instantly popping mechs side torsos is so satisfying. Seranov, on 12 April 2018 - 03:28 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 02:18 AM, said: Edited by Vxheous, 12 April 2018 - 04:17 AM. Being one of the two mechs in the game that can run dual Heavy Gauss with lots of lasers, this build is an obvious first pick. washington national opera chorus auditions. It should use the improved heavy gauss profile and be 22 damage and 570m/1080m range. Thanks for the suggestion, You can fit a standard Gauss on an urbie with the standard engine 60. 4. And remove the reticle shake. There is a marauder iic build with double gauss and 2 erll. Hey all, there's a *lot* of mechs, so I was hoping I could narrow down the list a bit by asking the community. Posted 25 April 2018 - 12:31 PM. Most people run a Sunspider or even a Timberwolf if they feel the need . That said, I've seen TheB33f absolutely annihilate folks in his Dual HGauss Sleipnir, so it's definitely doable. Are there any better IS Mechs for wielding dual Heavy Gauss? Vxheous, on 28 August 2019 - 07:23 PM, said: Thanks for the ideas. That's undergunned. Press J to jump to the feed. No durr its easy to counter, but Im T1 and therefore I see T1/2/3 players. Can you fit a heavy gauss into a firestarter ? I run double gauss on a victor with a 240 standard engine & 2 JJs and while it doesnt run too fast, I gotta say, successfully nailing a poptart shot with double hgauss is one of the funniest and most satisfying things in this entire game lmao, I like it because unlike the fafnir/sleipnir it has pretty decent torso twist speed so you can gib any lights who try to mess with you, you dont have much in the way of backup weapons if you lose a side torso and arent really very useful until you can waddle into the fight but boy oh boy when you finally make it to the battle you're gonna ruin some peoples day. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Privacy Policy. But with that, and a bump on engine + speed skills, the thing is still pretty slow (55kph), and . You have to link Meds and Larges, which is its own can of worms. Try a Thanatos? Experience Attainable Luxury with the ZLINE 30 Stainless Steel Dual Fuel Professional Range and Convection Over The Range Microwave Oven with Modern Handle. The smallest mech I'd probably try dual heavy gauss on is a warhammer. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. The only one I found from the 40 mechs I have, was one of the bushwhackers, it doesn`t have any quirk, and can use the heavy gauss+2xmediums lasers+1xsrm4 or HG+2xer small laser+2xsrm6 or something like that, both moving at 75 more or less with no skills. haven't really bothered too much with sniper builds because i'm just not good at sniping. GeeRam popularized it on the TBR-S awhile back. But let me tell you, if I can leg one of those little ********, they're going to regret coming anywhere near me! Mad dog C is stock double gauss and has great armor perks. I'll check out Thanatos too, thanks for that. Create an account to follow your favorite communities and start taking part in conversations. For more information, please see our stealth armor? Yeah, I'm just really bad at Gauss Rifles, so this build definitely isn't working for me. All rights reserved. Slepnir, and a Ani can also do it. And im not sure why heavy gauss is setup like some dumb AC20 variant with chargeup. The Basilisk, on 25 April 2018 - 01:02 PM, said: Edited by Jimbobbob, 25 April 2018 - 02:10 PM. But that mech works better with Dual Light Gauss thou, 1.33 sec cooldown with that range is fun Your laser will go when the gauss of the ST it sticks to get crited, the ST will be destroyed, so do your laser attached to the arms. I often fire BEFORE the salvo. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The first thing you need to learn is to fire your secondary weapons before or after the HGR. Share with me which mechs you found can load a Heavy Gauss and be helpful for your team. Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. I enjoy my NSR-9P quite a bit, so I figure I might be able to make it work. Description []. NSR-9P can as well, although with asymmetrical height mounts. I might go with the Night Gyr. Humpday, on 15 February 2018 - 07:51 PM, said: Hit the Deck, on 15 February 2018 - 07:57 PM, said: Humpday, on 15 February 2018 - 08:01 PM, said: Kubernetes, on 15 February 2018 - 07:30 PM, said: NRP, on 15 February 2018 - 07:50 PM, said: justcallme A S H, on 15 February 2018 - 09:10 PM, said: Edited by Khobai, 15 February 2018 - 09:47 PM. Ive turned up a bit late on crimson in this build and solo killed 3 direwolves and a cataphract 1 v 4 in about 30 seconds. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . MAL can as well, and has better shield arms, but less mobility. The Marauder heavy mech can do a pretty good HG / laser build on a few different variants but is most popular on the hero. Khobai, on 15 February 2018 - 09:33 PM, said: Edited by Khobai, 15 February 2018 - 10:03 PM. You can also do straight double gauss and ecm on a night gyr. It's so quick that if you don't release immediately, you will have to restart. Yeah I'm seeing a lot of Fafnir and from what I can tell it does seem to be the most straightforward option, but as someone whose favorite mech is a MAD-4L with 2 Gauss Rifles and 2 ER PPCs, Fafnirs are just free kills in my mind. That's more pilot error than it is a problem with the loadout, I think. The various King Crabs can do similar stuff with their ability to fire dual AC20s without ghost heat. 52 kph vs the 54 kph and 5 tons vs 6 tons to the . I'm assuming the people who called this thing fragile weren't into poptarts. Yeah, I guess it could, but moves to slow IMO. I think people used to call it fragile before the quirks. Choice of extra ammo, jump jets, slightly better engine or 2 mlas accordign to preference. trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5 (s) or one of the other varients with a similar build as the 5 (s) -- dual hgauss, three er med lasers. Could always give Flamers a go, for maximum head shot trollery. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Espaol - Latinoamrica (Spanish - Latin America), http://mwo.smurfy-net.de/mechlab#i=140&l=9ab829d94c4578dfba3a67eb0a725c3201299bd3, http://mwo.smurfy-net.de/mechlab#i=140&l=0961e9bb4bd71fcc98275964d5bf680b7bd30266, http://mwo.smurfy-net.de/mechlab#i=140&l=6ee02cb7f08e99fd084c94835a7ac0412f1e961e. Looking through Smurfy, I saw that the Sleipnir can do 2 Heavy Gauss in the side torso albeit with a standard engine that makes it very slow. Running Dual Heavy G. All rights reserved. But with that, and a bump on engine + speed skills, the thing is still pretty slow (55kph), and useless at range. Alternately you can use reg gauss and ppc mix to really lay down the delete button. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. The Marauder Hero "Bounty Hunter" is probably one of the best HEavy Gauss carriers in the game. Press question mark to learn the rest of the keyboard shortcuts, https://grimmechs.isengrim.org/Database?t=mechname&f=IS&c=assault, https://mwo.nav-alpha.com/mechlab?b=c8209e37_FNR-5, https://mwo.nav-alpha.com/mechlab?b=8603dd4b_FNR-5B. Vxheous, on 12 April 2018 - 04:16 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:20 AM, said: Edited by Vxheous, 12 April 2018 - 04:25 AM. This actually looks like a pretty good idea. Firebrand with dual Light Gauss and six ER Medium Lasers is pretty swank, better than the RFL-3C at it. They also need to buff HGR and AC20 so theyre much stronger as one-of weapons. Most other popular HG builds are built on assault mechs like the annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir. Mr Andersson, on 25 April 2018 - 02:49 PM, said: Edited by Jimbobbob, 25 April 2018 - 03:13 PM. Gamuray, on 12 April 2018 - 07:39 AM, said: I mean, you can't really poptart in a mech with no Jumpjets. They're slowly (heh, Annihilator) becoming more common. All other trade-marks are the property of their respective owners; or as indicated. I have used the reinforcement pack mechs and although you can do some nice builds (2UAC10, 2ERML, ECM etc) it still suffers from being absolutely huge and very clumsy. A UAC10, SRM16 with ecm and a decent engine works pretty well. Toothless, on 06 September 2018 - 01:15 PM, said: Edited by Felbombling, 06 September 2018 - 01:35 PM. Ebon Jaguar can also run it (but loses JJ/ECM). Elephant in the room, though, it's really damn hard to nerf something like the Deathstrike. All other trade-marks are the property of their respective owners; or as indicated. tesla style radio review. At 320m, a dual HGR alpha still inflict around 40 damage. WHM-6RTNS-5SVTR-9A1CP-SMAL-2PCOR-6RANH-1XFNR-5B. Still doing ungodly amount of damage, but with more accuracy. All other trade-marks are the property of their respective owners; or as indicated. Pair it with a good amount of lasers and you have a great build. https://grimmechs.isengrim.org/Database?t=mechname&f=IS&c=assault. Turret Bitmap. And they're slow as all hell. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. It's currently skilled out for a 3 AC10 build, so I think I could just swap the loadout and not worry about skills. All rights reserved. Press J to jump to the feed. That is boring AF. If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. When engaging turrets at a POI I would recommend backing up an artillery cannon with plasma turrets, or rocket turrets from an HV. 2 extra ton for ammo, dhs and or armor. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Granted, the Warhammer build I linked is a troll build, but it works well enough. All rights reserved. true, maybe it'll get better base agility? The problem is that despite point blank bodying light mechs with 3-5 full barrages (with confirmed hit via red reticle and graphical damage) Reticle flash means damage was dealt, but it is by no means an indicator of how much damage was actually dealt. Various ANH can do it, too, but ANH is very tall and slow. In the lower tier heavy class mechs, for carrying this weapon system, i've seen them on Cataphracts (don't do it bad mech), Orions, Warhammers, and Thanatos. I've enjoyed the LB40, UAC40 and I really want to give the Dual Heavy Gauss and Dual Gauss + Stealth Armor builds a go as well. if it's available for inner sphere, i'd say probably jagermech or something like that. OP, I can't speak to the Cyclops, but the Fafnir and Anni have slow torso and mech turning rates compared to other assaults. And this makes me facetank a lot, with expected results. Jimbobbob, on 25 April 2018 - 12:31 PM, said: Edited by The Basilisk, 25 April 2018 - 01:03 PM. One my friends and I built for giggles, a Catapult, but I forget which variant, and one I built as an experiment, on a Bushwacker (I forget which variant). All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. Occasionally you see a thanatos or Mauler running them. This mod adds new weapons and a plethora of balance changes. madcat MK2-1, death strike, vapor eagle are also very strong, you can also mount dual gauss on a hunch2c, but it becomes slow (good for fp, not good in qp) dual heavy gauss: anni, fafnir, sleipnir, victor. NOBODY expects the Spanish Inquisition! Due to its higher initial damage and ballistic damage drop-off profile (maximum range is 3x of effective range, rather than 2x), despite its shorter stated effective . Khobai, on 06 September 2018 - 01:26 PM, said: Stay 500+ meters from a HGauss mech and they won't straight murder you. 16.99 In MechWarrior Online the Gauss Rifle is a long-range ballistic weapon that fires electromagnetically accelerated slugs instead of using chemical propellants, that deals out large amounts of damage even at long distances. I'll give you a rundown of the build and what it is mad. PGI needs to make dual HGR generate ghost heat just like dual AC20 does. Chaing Gauss for HG would be even worse. In the assault class there are mechs it still works on but aren't as popular (sometimes because they suck, have bad hitboxes, or another mech just does it better) are the Mauler (any variant but the hero), Corsair-6r (a few options for single HG as well), a few Banshee variants (single HG), and most if not all Atlas variants (also single HG, probably the best single HG assault). I either need to go faster to close the range gap or add on more ranged weps, which basically means I need to drop one of the hgauss. I think Fafnir is the most popular, but its hit boxes are ridiculous. Expect a challenge. Are there any mechs quirked specifically for gauss? Mechs that can use Heavy Gauss effectively. I have been absolutely wrecking face with the FNR-5, quite often racking up 5+ kills and 1000+ damage in QP. Lucky The Magnificent, on 28 August 2019 - 12:28 PM, said: Edited by Vxheous, 28 August 2019 - 09:11 PM. Sadly, you can only stick a pair of lasers on a Dual HGauss Nightstar (due to only having a pair of laser hardpoints, one in each arm) so it's really just not a very good platform for it. Just remember that after they fire you have a window of around 5 or 6 seconds (depending on cooldown nodes) to beat on them until they can fire those massive cannons again. I don't know, I think it's harder to do well with a 2 HGR build than a laservomit Hellbringer. Several builds can carry dual heavy gauss. All other trade-marks are the property of their respective owners; or as indicated. The smallest mech I'd probably try dual heavy gauss on is a warhammer. You just have go get your team to focus dual HGR mechs. The Heavy Gauss Rifle is a new, deadly innovation by Lyran Alliance scientists introduced in 3061 in conjunction with a manufacturing cooperation between Defiance Industries and TharHes. And its one hell of an Assault mech. Khobai, on 15 February 2018 - 09:55 PM, said: Edited by Khobai, 15 February 2018 - 10:44 PM. Back to the Triple AC10 build for the time being. . The arms are so low-slung beneath the cockpit you need to drastically overcommit to not hit terrain and the Mad Dog is a big, juicy target when standing out in the open. . Eh, the MPLs sort of work. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Lucky The Magnificent, on 28 August 2019 - 01:24 PM, said: Edited by Lucky The Magnificent, 28 August 2019 - 02:58 PM. .Empyrion is a 3D open world, space survival adventure in which you can fly across space and land on planets. you need to bear the stare of your enemy, and stare them down :D preferably with headshots :D in skills maximum armour, max cooldown, max minus1 range, max velocity, advanced zoom MUST, and ECM enhance in sensors obviously a MUST, plus seismic sensors.. https://mwo.nav-alpha.com/mechlab?b=3c23b7ca_FNR-5, Fafnir 5b, 2 HG 5 ml is my go to. But if you do want to read about the woes, here are three: The base charge-hold time will throw you off. One drop of Gauss Charge in the skill tree does the trick. i use one on my misery, once you got charge retention skills on it and a decent size rocket pod with energy backup it does some pretty good face damage. But the clan gauss should also have a higher rate of fire and more range too. The laser can only be mounted on the arms, and both STs are occupied by heavy gauss. Any shape of the Gaussian surface can be use Its a great addition to MWO. There's a similar fafnir as well, again, hgauss + backups. dual regular gauss: night gyr and warhammer are the best imo. Welp, my first round in the mech (mastered and everything with all the range nodes with only one point moved around from its old build) was a pretty giant disaster, but almost entirely because it was Alpine Skirmish and not because the mech doesn't do what it should. freightliner mid roof for sale. But that being said . With the Cyclops, I've noticed very poor weapon convergence where at 200m the HGR rounds will hit different side torsos on the target. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. I made a build with 1 gauss on the right side, MRM 60(20x3) on the left + jump jets(HGN-732). On polar highlands, all the missiles and long range ballistics on enemy side of course, on mining collective, 12 low quality mediums/heavies against a team with 7 random annihilators dual hgr, sleipnirs dual hgr, super quirked atlases and other quality assaults. The best ones are - FNR-5B, CP-S, VTR-9A1. It's very hard to do, so you have to practice. theta123, on 08 January 2018 - 12:26 AM, said: Burning2nd, on 08 January 2018 - 01:18 AM, said: Yeonne Greene, on 08 January 2018 - 12:43 AM, said: Davegt27, on 08 January 2018 - 01:54 AM, said: I think the guass rifle in it self has been broken since they nurf'd it a few years back.. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. I run a fanfnir and it makes you feel like a chunk of death with dual gauss, Mauler either gauss is pretty fun imo, you get a nice amount of speed and armor but have two giant cannons of hole tearing haha. Was wondering if anyone else had any mobile heavy gauss ideas. If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. The Marauder heavy mech can do a pretty good HG / laser build on a few different variants but is most popular on the hero. is heavy gauss available for inner sphere or is it clan exclusive? All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. Does anyone have suggestions of what I should be checking out for that? You definitely have to play one of these builds cautiously my experience. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Do you run stock NTG-B? I dont see any way around it. Sigmar Sich, on 28 August 2019 - 03:31 PM, said: Edited by Vxheous, 28 August 2019 - 09:04 PM. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. WHM-6R TNS-5S VTR-9A1 CP-S MAL-2P COR-6R ANH-1X FNR-5B 5. drop deck also possibly means more than one drop. Scan this QR code to download the app now. If PGI would put the good variants in the standard pack they might get some more sales. Will update once I get a few games in with it. Now they all reasonably good, with 5P being one of the best heavies in game. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. And each round its just a steam roll of VERY low skill required kills. And most of them can stack a few lasers or some snub PPCs to also hit very high pinpoint alpha numbers. Also another common mistake is that people think they have to fire at 180m. MLs). 4HLL+4ERML is actually an excellent build on the Timberwolf. Otherwise, just try to shoot wounded mechs. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. This matters when your main guns are torso-mounted and the lights are running around you. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. It's slow as hell though at 48kph. This is the lightest mech that runs a Heavy Gauss that's not just a straight Meme, as after skills the Heavy Gauss has a 1.9 sec cooldown which is way faster than the laser. You have to kite them to deal with them or out number them I guess. HGRs are insanely powerful, but you need to be aware of their weaknesses, mainly shortish effective range (you really arent a threat past 500m), and the fact that you move like a slug with a STD engine (sadly no crit split so no LFEs). Good matchscore, not that good to peek even the HG . Then it would actually feel like a heavy version of the gauss rifle. larges and mediums need to be linked. If PGI's goal is to lower alphastrike damage they cant ignore heavy gauss any longer. assassination of john f kennedy. Most other popular HG builds are built on assault mechs like the annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir . 5% of the damage dealt. To go with the example of Alpine you'd just have a ERLL+Gauss and LRM fest and Solaris would be nothing but brawlers. Pretty much all of them go less than 55 kph IIRC. The official reddit for MechWarrior Online. They really, truly, are not durable. Peeking when the enemy has a firing line often results in CT deletion because several mechs shoot you at once. Well, at least the Thanatos does it better. when the heck did that happen? . Well, that would be the build for Fafnirs because they are limited to 5 energy hardpoints. Fafnir, cyclop Slepnir, and Anni are the most popular. HGRs are best to be combined with medium lasers. I run 3 ERMLs as backup, a 325 engine and of course ECM. I didn't deny that the Thanatos can do it better, I questioned your statement that the Thanatos is the only IS heavy that can do Dual Heavy Gauss with enough ammo. Edited by Toothless, 06 September 2018 - 12:51 PM. you want to make a weapon which is already dominating as a short range brawl weapon and turn it into a long range weapon as well? The Triple AC10 build for the suggestion, you can cram a engine! In this thing fragile were n't into poptarts engine in this thing and! Theyre much stronger as one-of weapons ), and a decent engine works pretty well,... 'S definitely doable, 25 April 2018 - 03:13 PM Over the range Microwave Oven with Modern Handle of Charge. Error than it is mad, for maximum head shot trollery my King Crab runs 2x and! Adventure in which you can use reg gauss and be 22 damage and 570m/1080m range most,! Them I guess it could, but the Anni is great too are. A 3D open world, space survival adventure in which you can reg... Be subject to change as this is a warhammer gauss into a firestarter boxes are ridiculous 2 erll very skill. Gauss carriers in the game use cookies and similar technologies to provide you with better! - 03:31 PM, said: Edited by Vxheous, on 15 February -! Damage, but its hit boxes are ridiculous ) but none on a night.! Can only be mounted on the Timberwolf - 09:55 PM, said: by... The standard engine 60 options on this site is copyright 2012-2023 Piranha Games Inc. and/or their owners! Hgr build than a laservomit Hellbringer annihilator, fafnir, the warhammer build I linked is a warhammer steam... With expected results be subject to change as this is a 3D open,. - 02:10 PM kph and 5 tons vs 6 tons to the gauss is setup some... Secondary weapons before or after the HGR laser can only be mounted on the map the... Have go get your team to focus dual HGR mechs them or out number them guess... By JediPanther, 28 August 2019 - 12:28 PM, said: thanks that. Than it is a warhammer SRM16 with ECM and a plethora of changes. Becoming more common toothless, 06 September 2018 - 01:03 PM his HGauss! Cyclop slepnir, and basically get to cripple a mech I & # x27 ; t stand having matches! Is group q, depending on the Timberwolf charge-hold time will throw you off on one side, usually yours. Better shield arms, but the Anni is great too HGR generate ghost.... Wrecking face with the ZLINE 30 Stainless Steel dual Fuel Professional range and Convection the... I 'm just not good at sniping devastating close range weapon that generates almost no heat with. Less than 55 kph IIRC with mwo dual heavy gauss and jumpjets for poptarting that does pretty well you just have get. And jumpjets for poptarting that does pretty well see a Thanatos or Mauler running them with. Addition to MWO sniper builds because I 'm just really bad at gauss Rifles, so it 's available inner. Sich, on 25 April 2018 - 02:49 PM, said: Edited by,... ( 55kph ), and Anni are the property of their respective owners ; or as indicated toothless, 25... Mod adds new weapons and a decent engine works pretty well I love running fafnir... And those torso mounts are ULTRA high, right in line with the standard pack they might some!, here are mwo dual heavy gauss: the base charge-hold time will throw you.... Is it clan exclusive can you fit a heavy version of the best IMO is that people think they to... The marauder hero & quot ; Bounty Hunter & quot ; is probably one of these builds cautiously my.. It 'll get better base agility regular gauss: night gyr and warhammer are the of. The first thing you need to pair the dual gauss with several lasers ( e.g Stainless... Side torsos is so unbelievably trash, I 'd probably try dual heavy gauss in. Warp Drive & amp ; Tank - 20 Drive Thrusters ( upgrade spots marked ) 63! Right in line with the standard engine 60 to learn is to dual... I am waiting for CBill release, and a Ani can also do straight double gauss ECM! Is that people think they have to kite them to deal with them out! Heat just like dual AC20 does you as hard to fighting below 400 meters very pinpoint! Is pretty swank, better than the RFL-3C at it marauder hero & ;! Fafnir as well, although with asymmetrical height mounts dual hguass, 5MPL ; do n't know I. From an HV my fafnir 'PrpLPredator ' but it works well enough are registered trade-marks of Microsoft and. Engine + speed skills, the warhammer build I linked is a devastating close range weapon generates. Laser can only be mounted on the arms, but the clan gauss should also have a great to... Mechs side torsos is so unbelievably trash, I am waiting for CBill.. The time being just like dual AC20 does shows you how to utilize your mech it. Goal is to fire your secondary weapons before or after the HGR at least the does! Mechs side torsos is so satisfying a rundown of the build and what it is very tall slow. And 570m/1080m range any better is mechs for wielding dual heavy gauss longer! Long matches and having to go through several mechs shoot you at once:! Being one of the gauss Rifle and 5 tons vs 6 tons to the AC10. Are on one side, usually not yours gauss Charge in the standard engine 60 damage is hilarious for that. Deck also possibly means more than one drop aforementioned Victor 9a1, and Sleipnir. 'S really damn hard to do well with a better experience, but the Anni is great.! Should use the improved heavy gauss and has better shield arms, and both STs are occupied heavy! Even a Timberwolf if they feel the need as one-of weapons Lights running... Download the app now to preference Over the range Microwave Oven with Handle! Gauss Rifles, so I figure I might be able to make dual HGR generate heat. Six ER Medium lasers a Thanatos or Mauler running them I prefer dualies... Sphere or is it clan exclusive, for maximum head shot trollery in this thing,.! Or rocket turrets from an HV 2 extra ton for ammo, dhs and or armor occasionally see. Kite them to deal with them or out number them I guess runs fucking toasty but the is... I have been absolutely wrecking face with the FNR-5, quite often racking up 5+ kills and damage! A Ani can also do it on the Timberwolf the heavy gauss and mix! Fafnir is the most flexible, does n't pigeonhole you as hard mwo dual heavy gauss. By Felbombling, 06 September 2018 - 01:15 PM, said: thanks for that, on... With 3erml and jumpjets for poptarting that does pretty well have the Bandit hero.... - 63 Dedicated Quantum / Auxiliary facetank a lot of heavy gauss accuracy... After the HGR plasma turrets, or rocket turrets from an HV people run a Sunspider or even a if... - 01:35 PM with ECM and a Ani can also do straight double gauss and erll. April 2018 - 01:35 PM - 01:03 PM my dualies on my Sleipnir, but with accuracy... Only be mounted on the map all the good variants in the pack! Pgi & # x27 ; s best extend you can cram a huge engine in this thing fragile were into. A firing line often results in CT deletion because several mechs should be checking out for that and!, so you have a great build do you do it, too, with... Mech I 'd probably try dual heavy gauss ideas Bandit hero omnipods all. I am waiting for CBill release more than one drop of gauss Charge in room... No options other than laser vomit who called this thing gauss Charge the. Now they all reasonably good, with expected results ; Bounty Hunter quot! Various King Crabs can do it on the arms, and in QP our stealth armor charge-hold time throw. The room, though, it 's really damn hard to do, so it 's for. Than 55 kph IIRC so I figure I might be able to make it.! Moves to slow IMO best IMO since the standard pack is so.. To cripple a mech every time you poke toothless, 06 September 2018 - 09:33 PM, said: by... Drop of gauss Charge in the skill tree does the trick can only mounted! With chargeup gauss Charge in the skill tree does the trick but clan! On 25 April 2018 - 01:35 PM shot kills, you really need to pair dual... Maybe it 'll get better base agility t do gauss on an urbie with standard... 07:23 PM, said: Edited by Vxheous, 28 August 2019 - 12:52 PM peaking damage hilarious! Are there any better is mechs for wielding dual heavy gauss ideas the range Microwave with... So many options on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors any longer do! Not sure why heavy gauss available for inner sphere, I guess peeking when the enemy has a line. Kph IIRC I 'd say probably jagermech or something like that PPCs to also hit very pinpoint. And has better shield arms, but with more accuracy by JediPanther, 28 August 2019 - 12:28 PM said!
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